Nukes can 2-hit commanders and destroy armies, but are instantly defeated by anti-nukes however, they can be launched anywhere in the solar system and are comparatively cheap superweapons.The Helios titan is vulnerable to orbital defences, but is a rapid transporter that is otherwise hard to destroy and provides its own air support plus it's movable, unlike ground-based stargates.Atlas/Zeus/Ares titans are slow and expensive, but can easily annihilate massed armies and bases on their lonesome, and can be built surprisingly early.Awesome, but Impractical: Averted with most of the titans/superweapons, which each have their own niche.This game provides examples of the following tropes:
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